Improve graphics in your favorite games with Voodoo Shader.
Voodoo Shader improves and extends graphics in old and new games. It's fast, stable, open-source, and runs on ATi/AMD and nVidia with DirectX or OpenGL. Better yet, it works with many games, allowing you to share your favorite effects with all your favorites and tweak them how you want.
Designed so effects can be loaded into any game, Voodoo Shader uses plugins to fine-tune each game. A simple, optional, UI helps you manage Voodoo Shader: adding Voodoo to your games, changing the settings for each game, and downloading and updating plugins. Each game has unique settings, allowing you to use the same effects or entirely different ones, and customize effects for the game.
Unlike many similar projects, Voodoo Shader offers you the power and flexibility to control your graphics, without sacrificing speed or introducing bugs. Voodoo Shader is one of the only graphics extenders to use unit tests, ensuring the best possible performance and functionality. In addition, comprehensive documentation, support forums, and an integrated bug tracker are offered to users and developers, along with direct access to the code.
Right now, Voodoo Shader is in alpha testing. It works but is not complete. Public alpha testing recently began; the process is be simple: download the UI then make sure Voodoo Shader runs properly in a game or two. If you are able to help test, please read the testing instructions or get in touch.
For more information about Voodoo Shader, the FAQ page has details for a variety of common questions. If you are interested in more specific information, have comments, want to help test or develop, please send an email, drop by the chat, or check the tracker for information. Even more info is available through links at the top of this page, including the wiki, blog and project site.